"Generates electricity from the wind (as long as there is an atmosphere)"[1]
Wind Turbines generate electricity based on the current wind speed.
Size | Cost | Generation* |
---|---|---|
Small | 1 | 20 |
Medium | 2 | 30 |
Large | 4 | 50 |
Very Large** | 7 | 80 |
*Values may change depending on time or other variables
**Requires Tech to unlock
Efficiency[]
Adding the cost of one connection, 1 metal, to the cost of building the actual wind turbine, the power generation per metal is therefore 10KW per metal regardless of size. The benefit of using larger Wind Turbines is denser power generation on the same area and reduced cost and time of maintenance.
Size | Cost (metal) | KW / Device | Device | KW - sum | decay | Repair Time |
---|---|---|---|---|---|---|
small | 2 | 20 | 60 | 1200 | 0.5 | 30 |
Medium | 3 | 30 | 40 | 1200 | 0.75 | 30 |
Large | 5 | 50 | 24 | 1200 | 1 | 24 |
Very Large | 8 | 80 | 15 | 1200 | 1 | 15 |
Notes[]
The Condition of Wind Turbines will degrade over time. When it reaches Very Poor, or it becomes damaged by a Meteorite, an Engineer or Constructor Bot will use Spares to repair it. Turbines degrade a bit faster than solar panels for the same amount of energy produced.
Reference[]
- ↑ In-game tool tip