Interior Structure where Colonists and Visitors can get medical treatment from Medics.
This is a dead-end structure; it can only have one interior connection.
Size | Cost | Consumption | Capacity* |
---|---|---|---|
Small | 1 1 | 1 | 5 Beds |
Medium | 2 2 | 1.5 | 8 Beds |
*Requires minimum gap between Beds
Components[]
Bed[]
Size | Cost |
---|---|
One Size | 1 |
Injured colonists will lie in a bed and remain incapacitated until a Medic can heal them with Medical Supplies. However, they will still consume Base resources.
Medicinal Cabinet[]
Size | Cost |
---|---|
One Size | 1 |
A medicinal cabinet is a structure placed in Sick Bay. Medics will place (max. 4) Medical Supplies into the cabinets to store for use on future patients. This allows for faster medication, as well as seperate storage of other resources.
Notes[]
Medics are unable to heal themselves. If your only medic becomes injured, try to get new colonists before your Welfare degrades.