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Colonist Limit

Colonist Cap

seems like the cap for colonists is 500, i tried to stress test my base to see how much it can hold, but after their numbers went above 500, colonist ships stopped coming in, the screenshot shows 502 because i had 499 colonist before the last ship came with 3

colonist ship started coming again after waiting for a long time for a colonist to die from combat wounds but soon stopped after reaching 500+ again

  • no cheats, except for the structure limit bypass by using shortcut to build excess power collectors
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Very impressive stat! ntw, you seem to get very few prepared meal in comparaison of your number of colon, hunger problem?


nope, mealmakers are very fast at processing meals, as long as you have a lot of carrier bots to do the the ingredient transfers, they will be able to keep up to production, you can get by even at a ratio of 5 colonists for every 1 standby meal

i'm now testing the minimums of having 500 colonists, i might post some updates on how much facilities will be needed to sustain that number

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